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Editor levels in super mario bros file
Editor levels in super mario bros file









editor levels in super mario bros file

Now this is one of the few reasons of why I should learn ARM ASM, and get into GBA hacking. Last edited on 03:06:18 AM by copyRIGHThunter DragonFire6780 If you think you can contribute to these efforts, are interested in producing SMA4 hack, or just want to post some positive energy, please post or spread the word about these efforts. Savestates are posted in the topic if you want to see these features in action.

editor levels in super mario bros file

You can steal boomerangs from boomerang bros and get the goomba boot. You can run on the ceiling w/ the pink ramps, not just the walls. Also, some of the best power ups appear from other series like the SMW cape, and legit SMB 2 vegetable tossing. It's even better than the SNES version of SMW because it actually saves after the game is beaten!! After the game's beaten, maps can be navigated like SMW, where levels can be replayed freely. SMA4 is based off of the SMB3 engine, but it has a far better save feature than the NES and SMAS versions. There's even more stuff that I left out of the video due to the 10 min limit. Here's a video showcasing all of the features that exist on the SMA4 rom. I think that there is immense hacking potential in this game, perhaps even more than SMW. I've posted a ton of stuff on youtube, and a topic that has some momentum here. I apologize in advance if this is inappropriate.Īnyways, even though this is a SMW forum, I'm trying to generate interest in hacking the GBA version of Super Mario Bros. I hope this is the proper place to post this, and I hope it is not considered spam.











Editor levels in super mario bros file